What are Country Clubs?
Country Clubs are a social online gathering place for you and your Ultimate Golf friends to enjoy the game as a group.
You can create a Country Club or join an existing club with your friends.
In a country club you will be able to help your club compete against other clubs in the monthly club seasons in order to collect the rewards based on your club's final season division. There are also individual rewards based on a member's contribution to the club.
To do so, you'll need to collect Club Points by playing any mode on Ultimate Golf as you would normally.
How to create, join and leave a club
The Country Club feature is unlocked when you reach the rank of Rookie I.
When you unlock the feature you’ll be prompted to join a club from a list of suggested clubs. You don’t have to join any of these clubs and you can select one for yourself or create one.
Creating a club has a premium currency cost so that only committed players take on the challenge of leading a club. A single club can have up to 25 members and they can be either Public (anyone can join), Private (members must submit a request or be invited), or Closed (invitation only).
You can leave a club at any time via the Club Profile screen. Any role you have within a club will be forfeited and if you join the club again you’ll not be able to automatically resume that role.
Country Club Roles
If you create a Country Club you will be automatically the President of the club.
The President can send invitations and accept requests to join the club, as well as expel anyone from the club, edit the club settings, send messages and promote clubmates.
The club's Captain role is much like the president’s. There can be more than one captain and besides editing the club’s settings, it has much of the same powers. They can promote other club members up to captaincy and kick everyone except the President.
The Vice Captains play a similar role but they cannot promote club members.
Members are the lowest ranking players and possess none of the privileges mentioned previously.
Kicking members from the Country Club
Only Vice-Captains or higher ranking members are able to expel other members from the club and players can only kick lower ranking members.
When a player is expelled from a club they can no longer rejoin the club except by invitation. If they return to the club they will return to the position of member.
When a member is kicked from a Country Club they will be notified with a message which includes the avatar of the player who expelled them.
To expel a player from a Country Club, go to the Country Club Tab and make your way to the "Members" tab and select the player you wish to boot.
Tap the "Change Member Role" Button...
... and select the option to "boot from club" and "accept".
What happens when the President, Captains and Vice Captains leave the club?
If the President of a club leaves the club or is removed from office due to inactivity, the presidency should automatically be given to the highest tenured member in the club.
Remember that if the President is away for an entire Season (4 weeks), they will be demoted to Captain.
If the president of a club attempts to leave their club before they have relinquished the presidency to another member of the club, a pop-up will appear asking if they're sure. It will also tell them that they should assign another president to run the club before leaving or otherwise the presidency will be re-assigned automatically as mentioned before.
Country Club Chat
Here’s where all the club’s members will be able to chat with each other.
You will be able to see all members’ messages and also some automated chat texts. These last ones include:
- Member X was kicked from the club
- Member X joined the club
- Member X left the club
- Member X has been invited to the club
- Member X has been promoted to X role
A club can only send a maximum of 5 invitations at a time. Invitees will have to accept or decline the invitations before more can be sent. Note: this is not a per member limit; it applies to the country club as a whole.
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